Computer software that can crack the world champion’s chess code and beat the best chess players has been developed by a team of Australian researchers.
Key points:Max and Max’s computer software can beat all the world chess players Max and Max have used Max is a retired computer scientist, and he has spent most of his career developing new software to beat the chess players who are competing at the top level of chessThe software is based on the mathematical algorithm used in chess Max was born in 1953Max, who is a former computer scientist who is now retired, said he was inspired by his father’s computer, the IBM PC, to develop his own software.
“I was born and raised in Melbourne and my dad was a computer scientist at IBM, so he was very interested in computers,” Max said.
“He was a huge fan of the IBM Watson computer that was released a couple of years ago.”
Computer codeThe software Max and his team have created is based around the mathematical programming algorithm that has been used in the world of chess since the 1970s.
It was developed by mathematician John von Neumann, who wrote the book Principia Mathematica and is credited with being one of the first to describe the computer and its applications.
Mr von Neuman used a technique called the Hilbert space, which is a computer-like universe, and described his system as “the Turing Machine”.
“I think of it as the Turing Machine because we use a finite number of bits in a machine and the computer works in this Hilbert space,” Mr von Neumans son said.’
A lot of fun’Max said Max was excited about the project because it allowed him to work on a project that would allow him to pursue a lifelong passion.
“It’s a lot of different things I love to do, and I love working with people that are passionate about things that I think are really important to the world,” Max added.
“And that’s a great way to develop that passion.